The 3D Passion’s grassroots…
The 3D Passion’s cool adventure had initially grown its seeds way before the first personal website launch or with the 3D creativity process on computers. Arts had always fascinated me, be it using a digital medium or on paper. The first video games were considerably impressing me with their cool pixel art: the designers had something like a few thousand pixels at their disposal to express creativity, and they always had good results. Some were even very impressive! And you may note, pixel art is coming back currently as it is invading lots of commercials, films, and even cartoons!
So my art adventure started with the paper. I created or copied (just by looking at the original) drawings mainly from the heroic-fantasy and comics genre. Always as an amateur self-taught, in my spare time, only as a passion: nothing serious. A few tools, just basic standard pencils, print paper, then later good paper and some pastels. People were always saying to me that I should have been attending an Arts school because I was very talented! Instead, I had chosen computer programming in the industrial field, my other passion (computing). 3D Passion was born later at the intersection of the two: doing arts using a computer…
Marvel comics to the rescue!
Like a lot of people before, I discovered Marvel comics when I was a teenager, and I was in awe of the drawings. So much action and movement were transpiring in them, and the details were astounding! The lines and the characters were just perfect, and the mastering of the design process was without fault. We know what happened after: their universe was so dense and detailed that we had all those films on cinema, and now Marvel Entertainment is owned by Disney, which should tell a little about the genius behind those drawings. So I attempted reproducing some of them:
Warcraft and the sacred Heroic-Fantasy genre
The heroic-fantasy genre was a large source of inspiration as the drawings were very appealing. One day I discovered Warcraft II and its original illustrations from the excellent artist/game designer Chris Metzen, the person behind the major award-winning media franchises for Blizzard Entertainment: Warcraft, Diablo, and StarCraft, the super video games stars of our era. I fell in awe when looking at the drawings: there was so much research, detail, and style! So I knew I needed to take the challenge and do some of them myself: I knew I would acquire more drawing skills by studying them. When Marvel comics was focusing on action and movement, he was focusing on volumes and style. Two different genres, but with the same sky-high level of detail and attention for each character!
Drawing on Canson paper
One day I had enough of the print paper that was not strong enough to support colored drawings or smooth drawings. So my last designs were made using some Canson paper, and I started using some pastels for backgrounds. Then I had run out of time quickly, as I needed to finish my studies seriously, so I stopped drawing, then later, I started creating computer graphics, which led to 3D Passion!